Support for the following devices is not complete, not working properly or discontinued because the device is now obsolete. Also, VGA games will be displayed in true VGA mode. Devices with resolutions larger than VGA should be supported as the display can be resized with different scalers and have automatic screen centering. VGA Pocket PCs utilizing a resolution at 640x480 or higherĪll non VGA games should work properly on these devices.Some landscape devices may not be able to rotate the screen around. QVGA Pocket PCs or Smartphones, with resolutions at 240x320 portrait or 320x240 landscapeĪll games are playable in these devices.Only games using a resolution at 320x200 or 320x240 are supported due to lack of downsampling scaler. Games with 640x480 resolution such as The Curse Of Monkey Island or Broken Sword cannot be scaled down to this resolution without being rendered unplayable. Should you have access to a talkie version of a game you would want to play, it would be to your avail to use that one. Support is only provided for games using a resolution at 320x200 or 320x240 as the font can get very hard to read. And if you've got the programming know-hows, feel free to contribute with a more up to date build.Īn example of the lowest resolution available If your device uses any of these architectures you will have to download an outdated build from the download page. devices using older ARM processors (Handheld PCs, Palm Size PCs) and others such as MIPS or SH architectures. The codebase can support all types of CPUs and WinCE versions down to 2.00, but there's currently no official builds for e.g. Some Pocket PC 2000 (WinCE version 2.00) devices are reported to work, although this has yet to be officially confirmed. This includes the vast majority of Windows Mobile devices out there, with the exception that they should have enough free RAM for both the executable binary and game data to run. ScummVM currently supports all Windows CE versions from 3.00 (Pocket PC 2002) and up with the ARM architecture. While some smartphones do have touch screens, the majority don't and you will have to play the games by steering the crosshair using the phones buttons. The other type being Smartphone, which is often refered to as a mobile phone with enhanced capabilities that usually doesn't have a touch screen. One type being Pocket PC and features a touch sensitive screen, which is ideal to play point-and-click games on. There are two types of devices you can run the Windows CE ARM port of ScummVM with. You read more about Windows CE at Wikipedia, which new users are encouraged to do before using this port.Īn example of a Pocket PC phone, the Qtek 9100 The Windows CE OS is identified by its version number 2.00 being dubbed as Pocket PC 2000,ģ.00 is Pocket PC 2002, 4.2x is Windows Mobile 2003 (SE), 5.00 is Windows Mobile 5 and so on. The two latter are mostly intended for use in PDAs and smartphones specifically, ergo their respective titles. The latest stable version of Windows CE, now officially dubbed Windows Embedded CE, was released November 2006, with numerous new variations based off the CE core released under both Pocket PC and Windows Mobile trademarks. Windows CE is an Operating System developed by Microsoft, targeting mainly devices with minimal storage capacity. 7 Appendix A: Jubanka's "A Brief History of PocketScumm".
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