Rework perfect ops details - it now better shows the actual information of interest (for new flights - old flights may not have all details).įix ID Check not taking into account downstream objects when dequeuing agents.įix text in tutorial stating to assign a queue to an object (you can only assign an object to a queue).Ĭhange stuck message on aircraft in case they're not able to reach the runway (they now state which runway they cannot reach and the direction of takeoff).įix some components possibly re-using an old path renderer leading to UI issues (e.g. Show green color on flight status pax boarded only when all pax have been scanned, otherwise show orange. ![]() When selling a fuel truck fuel is now moved into the system or sold.įix position for when an agent ends up on a conveyor transition. Lower minimum schedule time for flights to 45min (Note: Use time wisely, 45 minutes will work for small planes but anything from a 737 up will most likely take longer!).įix auto fuel delivery not taking into account pending reserves that should be delivered at the same time.įix bankruptcy giving the accomplished achievement instead of the unaccomplished achievement.Īdd error message for remote gates placed against a terminal and terminal gates placed into the open field.įix remote gate prices (previously all were 20k cost).įix issue where cars would not drop off their passengers leading to some pax never showing up for a flight.įix parking vehicles never resetting their parking start time leading to extreme profits from parking lots. ![]() Rework grants UI to better show track list and track description without scrolling.įix save name showing "land_expansion" when saving after expanding the airport - now shows your last saved name.įix pax getting stuck if their flight's gate doesn't exist anymore.įix vehicles stopping on road ramps and trying to pick up pax.Īdd notification in case a vehicle could not stop and pick up passengers.įix standby gates not used in case both gate agent desks are in the same security wing but the origin desk can't reach the standby desk without re-doing security.Īdd the ability to add default airlines to existing games.įix delays when recalculating a secure area in some cases.Īdd notification in case the transport capacity has been reached.įix parking vehicles not spawning in rare cases. Improve flight crew boarding (they'll try to get to the gate earlier).įix stat for lifetime revenue is not correctly calculated for terminals. Limit max interest rate to 50% instead of 500%. having 10 dismantle buttons on the selection dialog).Įxpand checks on parking lots to specifically check for spawn/despawn connectivity to prevent stuck cars.įix tooltip not disappearing when right-clicking with some tools active.įix runways possibly placeable off-grid on some occasions.įix road ramp validations - they're now in-line with the road placement restrictions and tunneling works for them too!įix issue where a direction change on escalators would mean no pax use them until the sectors are regenerated.įix cars sometimes spawning underground leading to stuck cars/nothing spawning. ![]() Remove tunneling restriction when placing roads underneath existing structures.Īdd option to ignore admin requirements to the sandbox menu.įix zone texts sometimes ending up bigger than expected.įix garbage trucks sometimes getting stuck when a trash bag is moved into a container while already on the list of tasks for the truck.įix cost display for moving walkways when placing while some material is in storage.įix sandbox menu trying to save the size making the text disappear.įix nullref that could cause issues related to crosswalks (i.e. Add a new mode to the remote gates, they now support Bus and Walk mode.Īdd crosswalk to allowed walkable space in the secure area.įix several sector reachability error situations that would end up with sectors showing not accessible even though they are.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |